Translator
English flagItalian flagKorean flagChinese (Simplified) flagChinese (Traditional) flagPortuguese flagGerman flagFrench flagSpanish flagJapanese flagArabic flagRussian flagGreek flagDutch flagBulgarian flagCzech flagCroat flagDanish flagFinnish flagHindi flagPolish flagRumanian flagSwedish flagNorwegian flagCatalan flagFilipino flagHebrew flagIndonesian flagLatvian flagLithuanian flagSerbian flagSlovak flagSlovenian flagUkrainian flagVietnamese flagAlbanian flagEstonian flagGalician flagMaltese flagThai flagTurkish flagHungarian flag
Categories
Archives
Navigation

Posts Tagged ‘starting combat in a game’

Fight!

While working on the item system I sort of realized that I should do the basic combat mechanics first. So I got the basics of the item system done then I moved on to creating the enemy class and also the skills (spells/attacks). It is still very rough but I’m moving along smoothly so far *cross fingers*. Since there isn’t too much visually to explain what is going on yet I added comments to the video today to explain to you what is going on and I also included the phones keypad so you can see when I’m pressing a key.

As for today I will be working on the combat mechanics. The game will be real-time so I will face a few challenges when it comes to balancing combat and performance. So by tomorrow I should have a dynamic skill system and the player’s basic attack checks done. As for today’s poll I’m not going to be posting one because yesterdays poll does not yet have enough votes to really move onto another poll. So if you haven’t voted yet I encourage you to check out yesterday’s poll.

Search
March 2010
S M T W T F S
« Feb    
 123456
78910111213
14151617181920
21222324252627
28293031  
Top Commentators
  1. Justin Justin (8)
  2. Matthew Blackmon Matthew Blackmon (5)
  3. Michael Wales Michael Wales (4)
  4. Ben Norman Ben Norman (2)
  5. Chris Chris (2)
Tags